English Name
|
Japanese Name
|
Cost
|
Description
|
HP Ring I
|
HPリングI
|
250
|
1 AP: Increases Max HP by 100.
|
HP Ring II
|
HPリングII
|
1000
|
2 AP: Increases Max HP by 300.
|
HP Ring III
|
HPリングIII
|
5000
|
3 AP: Increases Max HP by 700.
|
HP Ring IV
|
HPリングIV
|
15000
|
4 AP: Increases Max HP by 1500.
|
Power Ring I
|
パワーリングI
|
1000
|
2 AP: Increases attack power by 10.
|
Power Ring II
|
パワーリングII
|
5000
|
3 AP: Increases attack power by 30.
|
Power Ring III
|
パワーリングIII
|
20000
|
4 AP: Increases attack power by 50.
|
Power Ring IV
|
パワーリングIV
|
50000
|
5 AP: Increases attack power by 70.
|
Mail Ring I
|
メイルリングI
|
1000
|
2 AP: Increases defense by 10.
|
Mail Ring II
|
メイルリングII
|
5000
|
3 AP: Increases defense by 30.
|
Mail Ring III
|
メイルリングIII
|
20000
|
4 AP: Increases defense by 50.
|
Mail Ring IV
|
メイルリングIV
|
50000
|
5 AP: Increases defense by 70.
|
Stamina Ring I
|
スタミナリングI
|
1000
|
2 AP: Raises Stamina by 20%.
|
Stamina Ring II
|
スタミナリングII
|
5000
|
4 AP: Raises Stamina by 30%.
|
Stamina Ring III
|
スタミナリングIII
|
20000
|
6 AP: Raises Stamina by 40%.
|
Stamina Ring IV
|
スタミナリングIV
|
50000
|
8 AP: Raises Stamina by 50%.
|
Break Ring I
|
ブレイクリングI
|
250
|
2 AP: Raises Stamina damage against guarding enemies by 20%.
|
Break Ring II
|
ブレイクリングII
|
1000
|
3 AP: Raises Stamina damage against guarding enemies 30%.
|
Break Ring III
|
ブレイクリングIII
|
5000
|
4 AP: Raises Stamina damage against guarding enemies 40%.
|
Break Ring IV
|
ブレイクリングIV
|
15000
|
5 AP: Raises Stamina damage against guarding enemies 50%.
|
Speed Ring I
|
スピードリングI
|
1000
|
2 AP: Raises movement speed by 5%.
|
Speed Ring II
|
スピードリングII
|
5000
|
3 AP: Raises movement speed by 10%.
|
Speed Ring III
|
スピードリングIII
|
20000
|
4 AP: Raises movement speed by 15%.
|
Speed Ring IV
|
スピードリングIV
|
50000
|
5 AP: Raises movement speed by 20%.
|
Dash Ring I
|
ダッシュリングI
|
1000
|
2 AP: Raises dash and evasion speed by 5%.
|
Dash Ring II
|
ダッシュリングII
|
5000
|
3 AP: Raises dash and evasion speed by 10%.
|
Dash Ring III
|
ダッシュリングIII
|
20000
|
4 AP: Raises dash and evasion speed by 15%.
|
Dash Ring IV
|
ダッシュリングIV
|
50000
|
5 AP: Raises dash and evasion speed by 20%.
|
Jump Ring I
|
ジャンプリングI
|
200
|
2 AP: Raises jump height by 6%.
|
Jump Ring II
|
ジャンプリングII
|
750
|
3 AP: Raises jump height by 9%.
|
Jump Ring III
|
ジャンプリングIII
|
3500
|
4 AP: Raises jump height by 12%.
|
Jump Ring IV
|
ジャンプリングIV
|
10000
|
5 AP: Raises jump height by 15%.
|
Evil Ring
|
エビルリング
|
10000
|
3 AP: Raises all attributes, but will continuously place a status effect.
|
Guard Earring I
|
ガードピアスI
|
200
|
1 AP: Reduces Stamina use from guarding enemy attacks by 10%.
|
Guard Earring II
|
ガードピアスII
|
750
|
2 AP: Reduces Stamina use from guarding enemy attacks by 15%.
|
Guard Earring III
|
ガードピアスIII
|
3500
|
3 AP: Reduces Stamina use from guarding enemy attacks by 20%.
|
Guard Earring IV
|
ガードピアスIV
|
10000
|
4 AP: Reduces Stamina use from guarding enemy attacks by 25%.
|
Dash Earring I
|
ダッシュピアスI
|
200
|
1 AP: Reduces Stamina use from dashing and evading by 10%.
|
Dash Earring II
|
ダッシュピアスII
|
750
|
2 AP: Reduces Stamina use from dashing and evading by 15%.
|
Dash Earring III
|
ダッシュピアスIII
|
3500
|
3 AP: Reduces Stamina use from dashing and evading by 20%.
|
Dash Earring IV
|
ダッシュピアスIV
|
10000
|
4 AP: Reduces Stamina use from dashing and evading by 25%.
|
Skill Earring I
|
スキルピアスI
|
20000
|
6 AP: Reduces SP costs by 10%.
|
Skill Earring II
|
スキルピアスII
|
40000
|
9 AP: Reduces SP costs by 15%.
|
Skill Earring III
|
スキルピアスIII
|
75000
|
12 AP: Reduces SP costs by 20%.
|
Skill Earring IV
|
スキルピアスIV
|
100000
|
15 AP: Reduces SP costs by 25%.
|
Drain Nail I
|
ドレインネイルI
|
500
|
3 AP: Dealing damage recovers HP. (Effect: Small)
|
Drain Nail II
|
ドレインネイルII
|
2500
|
4 AP: Dealing damage recovers HP. (Effect: Med)
|
Drain Nail III
|
ドレインネイルIII
|
10000
|
5 AP: Dealing damage recovers HP. (Effect: Large)
|
Drain Nail IV
|
ドレインネイルIV
|
30000
|
6 AP: Dealing damage recovers HP. (Effect: Max)
|
Break Nail I
|
ブレイクネイルI
|
500
|
3 AP: Dealing damage restores stamina. (Effect: Small)
|
Break Nail II
|
ブレイクネイルII
|
2500
|
4 AP: Dealing damage restores stamina. (Effect: Med)
|
Break Nail III
|
ブレイクネイルIII
|
10000
|
5 AP: Dealing damage restores stamina. (Effect: Large)
|
Break Nail IV
|
ブレイクネイルIV
|
30000
|
6 AP: Dealing damage restores stamina. (Effect: Max)
|
White Sword of Determination I
|
決死の白太刀I
|
200
|
3 AP: Attack is raised as HP is reduced. Max 1.1x
|
White Sword of Determination II
|
決死の白太刀II
|
750
|
5 AP: Attack is raised as HP is reduced. Max 1.15x
|
White Sword of Determination III
|
決死の白太刀III
|
3500
|
7 AP: Attack is raised as HP is reduced. Max 1.2x
|
White Sword of Determination IV
|
決死の白太刀IV
|
10000
|
9 AP: Attack is raised as HP is reduced. Max 1.25x
|
Black Sword of Determination I
|
決死の黒太刀I
|
200
|
1 AP: Stamina gauge is increased as HP is reduced. Max 1.1x
|
Black Sword of Determination II
|
決死の黒太刀II
|
750
|
2 AP: Stamina gauge is increased as HP is reduced. Max 1.15x
|
Black Sword of Determination III
|
決死の黒太刀III
|
3500
|
3 AP: Stamina gauge is increased as HP is reduced. Max 1.2x
|
Black Sword of Determination IV
|
決死の黒太刀IV
|
10000
|
4 AP: Stamina gauge is increased as HP is reduced. Max 1.25x
|
Blade of Poison I
|
猛毒の刃I
|
150
|
1 AP: 2% chance to give an attacked enemy Poison.
|
Blade of Poison II
|
猛毒の刃II
|
500
|
2 AP: 4% chance to give an attacked enemy Poison.
|
Blade of Poison III
|
猛毒の刃III
|
2000
|
3 AP: 6% chance to give an attacked enemy Poison.
|
Blade of Poison IV
|
猛毒の刃IV
|
7500
|
4 AP: 8% chance to give an attacked enemy Poison.
|
Blade of Burning I
|
灼熱の刃I
|
500
|
3 AP: 2% chance to give an attacked enemy Flame.
|
Blade of Burning II
|
灼熱の刃II
|
2500
|
4 AP: 4% chance to give an attacked enemy Flame.
|
Blade of Burning III
|
灼熱の刃III
|
10000
|
5 AP: 6% chance to give an attacked enemy Flame.
|
Blade of Burning IV
|
灼熱の刃IV
|
30000
|
6 AP: 8% chance to give an attacked enemy Flame.
|
Blade of Frost I
|
氷霧の刃I
|
500
|
6 AP: 2% chance to give an attacked enemy Freeze.
|
Blade of Frost II
|
氷霧の刃II
|
2500
|
7 AP: 4% chance to give an attacked enemy Freeze.
|
Blade of Frost III
|
氷霧の刃III
|
10000
|
8 AP: 6% chance to give an attacked enemy Freeze.
|
Blade of Frost IV
|
氷霧の刃IV
|
30000
|
9 AP: 8% chance to give an attacked enemy Freeze.
|
Blade of Petrify I
|
石化の刃I
|
500
|
6 AP: 2% chance to give an attacked enemy Petrify.
|
Blade of Petrify II
|
石化の刃II
|
2500
|
7 AP: 4% chance to give an attacked enemy Petrify.
|
Blade of Petrify III
|
石化の刃III
|
10000
|
8 AP: 6% chance to give an attacked enemy Petrify.
|
Blade of Petrify IV
|
石化の刃IV
|
30000
|
9 AP: 8% chance to give an attacked enemy Petrify.
|
Blade of Chaos I
|
混迷の刃I
|
150
|
2 AP: 2% chance to give an attacked enemy Confuse.
|
Blade of Chaos II
|
混迷の刃II
|
500
|
3 AP: 4% chance to give an attacked enemy Confuse.
|
Blade of Chaos III
|
混迷の刃III
|
2000
|
4 AP: 6% chance to give an attacked enemy Confuse.
|
Blade of Chaos IV
|
混迷の刃IV
|
7500
|
5 AP: 8% chance to give an attacked enemy Confuse.
|
Blade of Gravity I
|
重圧の刃I
|
500
|
5 AP: 2% chance to give an attacked enemy Heavy.
|
Blade of Gravity II
|
重圧の刃II
|
2500
|
6 AP: 4% chance to give an attacked enemy Heavy.
|
Blade of Gravity III
|
重圧の刃III
|
10000
|
7 AP: 6% chance to give an attacked enemy Heavy.
|
Blade of Gravity IV
|
重圧の刃IV
|
30000
|
8 AP: 8% chance to give an attacked enemy Heavy.
|
Blade of Suppression I
|
封殺の刃I
|
500
|
4 AP: 2% chance to give an attacked enemy Paralyze.
|
Blade of Suppression II
|
封殺の刃II
|
2500
|
5 AP: 4% chance to give an attacked enemy Paralyze.
|
Blade of Suppression III
|
封殺の刃III
|
10000
|
6 AP: 6% chance to give an attacked enemy Paralyze.
|
Blade of Suppression IV
|
封殺の刃IV
|
30000
|
8 AP: 8% chance to give an attacked enemy Paralyze.
|
Whitesnake Necklace
|
白蛇のネックレス
|
500
|
1 AP: 100% defense against Poison status. Increases defense by 5.
|
Redscale Necklace
|
赤鱗のネックレス
|
500
|
1 AP: 100% defense against Flame status.
|
Icebreaker Necklace
|
砕氷のネックレス
|
500
|
1 AP: 100% defense against Freeze status.
|
Goldsnake Necklace
|
金蛇のネックレス
|
500
|
1 AP: 100% defense against Petrify status.
|
Stoic Necklace
|
静寂のネックレス
|
500
|
1 AP: 100% defense against Confuse status.
|
Bluesky Necklace
|
蒼空のネックレス
|
500
|
1 AP: 100% defense against Heavy status.
|
Monk's Necklace
|
法師のネックレス
|
500
|
1 AP: 100% defense against Paralyze status.
|
Stalwart Necklace
|
堅守のネックレス
|
500
|
1 AP: 100% defense against DEF Down status. Increases defense by 5.
|
Grahl Locket
|
グラールロケット
|
50000
|
8 AP: 100% defense against all status effects.
|
Silver Crown
|
シルバークラウン
|
7500
|
1 AP: Begin battle with SP at max.
|
Gold Crown I
|
ゴールドクラウンI
|
1000
|
3 AP: Begin battle with the EXTRA gauge charged to 25%.
|
Gold Crown II
|
ゴールドクラウンII
|
5000
|
6 AP: Begin battle with the EXTRA gauge charged to 50%.
|
Gold Crown III
|
ゴールドクラウンIII
|
20000
|
9 AP: Begin battle with the EXTRA gauge charged to 75%.
|
Gold Crown IV
|
ゴールドクラウンIV
|
50000
|
12 AP: Begin battle with the EXTRA gauge charged to MAX.
|
Platinum Crown
|
プラチナクラウン
|
10000
|
1 AP: Ignore all attacks for the first 10 seconds of battle.
|
Purifying Bracer
|
浄化の小手
|
25000
|
1 AP: Recover all status effects on a successful Flash Guard.
|
Strategy Bracer
|
戦技の小手
|
15000
|
2 AP: Recover SP slightly on a successful Flash Guard.
|
Technique Bracer
|
極技の小手
|
20000
|
3 AP: Charge EXTRA gauge slightly on a successful Flash Guard.
|
Blessed Bracer I
|
祝福の小手I
|
250
|
2 AP: Recover 0.4% max HP on a successful Flash Guard.
|
Blessed Bracer II
|
祝福の小手II
|
1000
|
3 AP: Recover 0.6% max HP on a successful Flash Guard.
|
Blessed Bracer III
|
祝福の小手III
|
5000
|
4 AP: Recover 0.8% max HP on a successful Flash Guard.
|
Blessed Bracer IV
|
祝福の小手IV
|
15000
|
5 AP: Recover 1% max HP on a successful Flash Guard.
|
Deadly Bracer I
|
必殺の小手I
|
250
|
3 AP: Critical hit time extended after a successful Flash Guard by 1.25x.
|
Deadly Bracer II
|
必殺の小手II
|
1000
|
4 AP: Critical hit time extended after a successful Flash Guard by 1.5x.
|
Deadly Bracer III
|
必殺の小手III
|
5000
|
5 AP: Critical hit time extended after a successful Flash Guard by 1.75x.
|
Deadly Bracer IV
|
必殺の小手IV
|
15000
|
6 AP: Critical hit time extended after a successful Flash Guard by 2x.
|
Warp Bracer I
|
瞬動の小手I
|
1000
|
5 AP: All movement speed increased after a successful Flash Guard (Effect: Small)
|
Warp Bracer II
|
瞬動の小手II
|
5000
|
6 AP: All movement speed increased after a successful Flash Guard (Effect: Med)
|
Warp Bracer III
|
瞬動の小手III
|
20000
|
7 AP: All movement speed increased after a successful Flash Guard (Effect: Big)
|
Warp Bracer IV
|
瞬動の小手IV
|
50000
|
8 AP: All movement speed increased after a successful Flash Guard (Effect: Max)
|
Mallet of Strategy
|
戦技の小槌
|
10000
|
1 AP: Increases SP slightly when breakable objects are destroyed.
|
Mallet of Technique
|
極技の小槌
|
10000
|
2 AP: Charges EXTRA gauge slightly when breakable objects are destroyed.
|
Blessed Orb I
|
祝福のオーブI
|
10000
|
4 AP: Gradually restores HP. (Effect: Small)
|
Blessed Orb II
|
祝福のオーブII
|
25000
|
6 AP: Gradually restores HP. (Effect: Med)
|
Blessed Orb III
|
祝福のオーブIII
|
50000
|
8 AP: Gradually restores HP. (Effect: Big)
|
Blessed Orb IV
|
祝福のオーブIV
|
75000
|
10 AP: Gradually restores HP. (Effect: Max)
|
Strategy Orb I
|
戦技のオーブI
|
500
|
4 AP: Gain SP while moving. (Effect: Small)
|
Strategy Orb II
|
戦技のオーブII
|
2500
|
6 AP: Gain SP while moving. (Effect: Med)
|
Strategy Orb III
|
戦技のオーブIII
|
10000
|
8 AP: Gain SP while moving. (Effect: Big)
|
Strategy Orb IV
|
戦技のオーブIV
|
30000
|
10 AP: Gain SP while moving. (Effect: Max)
|
Deadly Scroll I
|
必殺の書I
|
250
|
2 AP: 2% chance to gain a critical hit.
|
Deadly Scroll II
|
必殺の書II
|
1000
|
3 AP: 3% chance to gain a critical hit.
|
Deadly Scroll III
|
必殺の書III
|
5000
|
4 AP: 4% chance to gain a critical hit.
|
Deadly Scroll IV
|
必殺の書IV
|
15000
|
5 AP: 5% chance to gain a critical hit.
|
Strategy Scroll I
|
戦技の書I
|
1000
|
2 AP: Increases SP gained from attacking by 4%.
|
Strategy Scroll II
|
戦技の書II
|
5000
|
3 AP: Increases SP gained from attacking by 6%.
|
Strategy Scroll III
|
戦技の書III
|
20000
|
4 AP: Increases SP gained from attacking by 8%.
|
Strategy Scroll IV
|
戦技の書IV
|
50000
|
5 AP: Increases SP gained from attacking by 10%.
|
Technique Scroll I
|
極技の書I
|
1000
|
2 AP: Increases EXTRA gauge charged from skills by 4%.
|
Technique Scroll II
|
極技の書II
|
5000
|
3 AP: Increases EXTRA gauge charged from skills by 6%.
|
Technique Scroll III
|
極技の書III
|
20000
|
4 AP: Increases EXTRA gauge charged from skills by 8%.
|
Technique Scroll IV
|
極技の書IV
|
50000
|
5 AP: Increases EXTRA gauge charged from skills by 10%.
|
Technique Book of Enlightenment
|
極技の開眼書
|
25000
|
4 AP: Damage dealt by EXTRA skills is increased.
|
Defense Book of Enlightenment
|
堅守の開眼書
|
75000
|
7 AP: Flash guard time window is extended.
|
Support Book of Enlightenment
|
支援の開眼書
|
50000
|
12 AP: Allows the calling of support characters twice per battle.
|
Uppercut Medallion
|
昇打のメダリオン
|
25000
|
1 AP: Enemies will now be launched in the air.
|
Technique Medallion
|
極技のメダリオン
|
20000
|
4 AP: Allows activation of EXTRA skill in midair.
|
Leap Medallion
|
跳躍のメダリオン
|
50000
|
6 AP: Allows double-jump.
|
Flight Medallion
|
飛行のメダリオン
|
25000
|
7 AP: Allows double air dash.
|
Bandit's Mask I
|
怪盗の仮面I
|
10000
|
1 AP: Increases acquired Mona points by 25%.
|
Bandit's Mask II
|
怪盗の仮面II
|
25000
|
2 AP: Increases acquired Mona points by 50%.
|
Bandit's Mask III
|
怪盗の仮面III
|
50000
|
3 AP: Increases acquired Mona points by 75%.
|
Bandit's Mask IV
|
怪盗の仮面III
|
80000
|
4 AP: Increases acquired Mona points by 100%.
|
Jester's Mask I
|
道化の仮面I
|
10000
|
1 AP: Increases acquired experience points by 25%.
|
Jester's Mask II
|
道化の仮面II
|
25000
|
2 AP: Increases acquired experience points by 50%.
|
Jester's Mask III
|
道化の仮面III
|
50000
|
3 AP: Increases acquired experience points by 75%.
|
Jester's Mask IV
|
道化の仮面IV
|
80000
|
4 AP: Increases acquired experience points by 100%.
|
Malice Muppet
|
怨念マペット
|
10000
|
2 AP: After death, deals 5% of their max HP to each enemy.
|
Stimulant Muppet
|
覚醒マペット
|
100000
|
1 AP: If your HP is reduced to zero, you instead recover at 1 HP and are invincible for a moment.
|
Scape Muppet I
|
身代わりマペットI
|
20000
|
4 AP: On death, you are resurrected with 6% HP.
|
Scape Muppet II
|
身代わりマペットII
|
40000
|
6 AP: On death, you are resurrected with 9% HP.
|
Scape Muppet III
|
身代わりマペットIII
|
75000
|
8 AP: On death, you are resurrected with 12% HP.
|
Scape Muppet IV
|
身代わりマペットIV
|
120000
|
10 AP: On death, you are resurrected with 15% HP.
|
Knight Doll
|
人形の騎士
|
10000
|
1 AP: After defeating an enemy, their muppet effect will not activate.
|
Charm of Unmoving
|
不動の御守
|
50000
|
2 AP: Reduces HP cost of energy burst by 50%.
|
Charm of Heavy Blade
|
重剣の御守
|
50000
|
5 AP: Gain 50% SP when using energy burst.
|
Charm of Silver Flash
|
銀閃の御守
|
20000
|
6 AP: Allows air-dashing during energy burst.
|
Burning Fragrance I
|
熱烈フレグランスI
|
5000
|
3 AP: Men only. Slowly reduces SP of surrounding female characters. (Range: Small)
|
Burning Fragrance II
|
熱烈フレグランスII
|
10000
|
4 AP: Men only. Slowly reduces SP of surrounding female characters. (Range: Med)
|
Burning Fragrance III
|
熱烈フレグランスIII
|
30000
|
5 AP: Men only. Slowly reduces SP of surrounding female characters. (Range: Big)
|
Burning Fragrance IV
|
熱烈フレグランスIV
|
70000
|
6 AP: Men only. Slowly reduces SP of surrounding female characters. (Range: Max)
|
Jenice Color
|
ジェニスカラー
|
10000
|
5 AP: Men only. Raises attack and defense. (+40 each)
|
Spiral Stance
|
螺旋の構え
|
50000
|
6 AP: Men only. Skill power will increase as long as skills are not being used.
|
Sexy Perfume I
|
お色気パフュームI
|
5000
|
2 AP: Women only. Lowers defense of surrounding male characters. (Range: Small)
|
Sexy Perfume II
|
お色気パフュームII
|
10000
|
3 AP: Women only. Lowers defense of surrounding male characters. (Range: Med)
|
Sexy Perfume III
|
お色気パフュームIII
|
30000
|
4 AP: Women only. Lowers defense of surrounding male characters. (Range: Large)
|
Sexy Perfume IV
|
お色気パフュームIV
|
70000
|
5 AP: Women only. Lowers defense of surrounding male characters. (Range: Max)
|
Jenice Pleather
|
ジェニスプレザー
|
20000
|
5 AP: Women only. Increases movement and dash/evasion speed.
|
Void Stance
|
無の構え
|
30000
|
6 AP: Women only. Charge attack power is increased by how long the button is held.
|
Alexandrite
|
アレキサンドライト
|
-
|
1 AP: For Adol. EXTRA skill can now be charged to two times. (Obtained at Adol L99)
|
Tourmaline
|
トルマリン
|
-
|
1 AP: For Dogi. EXTRA skill can now be charged to two times. (Obtained at Dogi L99)
|
Black Onyx
|
ブラックオニキス
|
-
|
1 AP: For Geis. EXTRA skill can now be charged to two times. (Obtained at Geis L99)
|
Sapphire
|
サファイア
|
-
|
1 AP: For Aisha. EXTRA skill can now be charged to two times. (Obtained at Aisha L99)
|
Topaz
|
トパーズ
|
-
|
1 AP: For Elk. EXTRA skill can now be charged to two times. (Obtained at Elk L99)
|
Ruby
|
ルビー
|
-
|
1 AP: For Crshe. EXTRA skill can now be charged to two times. (Obtained at Crshe L99)
|
Emerald
|
エメラルド
|
-
|
1 AP: For Mishera. EXTRA skill can now be charged to two times. (Obtained at Mishera L99)
|
Amethyst
|
アメジスト
|
-
|
1 AP: For Chester. EXTRA skill can now be charged to two times. (Obtained at Chester L99)
|
Sunstone
|
サンストーン
|
-
|
1 AP: For Estelle. EXTRA skill can now be charged to two times. (Obtained at Estelle L99)
|
Moonstone
|
ムーンストーン
|
-
|
1 AP: For Joshua. EXTRA skill can now be charged to two times. (Obtained at Joshua L99)
|
Aquamarine
|
アクアマリン
|
-
|
1 AP: For Klose. EXTRA skill can now be charged to two times. (Obtained at Klose L99)
|
Malachite
|
マラカイト
|
-
|
1 AP: For Olivier. EXTRA skill can now be charged to two times. (Obtained at Olivier L99)
|
Garnet
|
ガーネット
|
-
|
1 AP: For Tita. EXTRA skill can now be charged to two times. (Obtained at Tita L99)
|
Carnelian
|
カーネリアン
|
-
|
1 AP: For Agate. EXTRA skill can now be charged to two times. (Obtained at Agate L99)
|
Obsidian
|
オブジディアン
|
-
|
1 AP: For Renne. EXTRA skill can now be charged to two times. (Obtained at Renne L99)
|
Diamond
|
ダイヤモンド
|
-
|
1 AP: For Loewe. EXTRA skill can now be charged to two times. (Obtained at Loewe L99)
|
Opal
|
オパール
|
-
|
1 AP: For Lloyd. EXTRA skill can now be charged to two times. (Obtained at Lloyd L99)
|
Fighter's Headband I
|
闘魂ハチマキI
|
500
|
2 AP: Recovers 2% of stamina when damaged.
|
Fighter's Headband II
|
闘魂ハチマキII
|
2500
|
3 AP: Recovers 3% of stamina when damaged.
|
Fighter's Headband III
|
闘魂ハチマキIII
|
10000
|
4 AP: Recovers 4% of stamina when damaged.
|
Fighter's Headband IV
|
闘魂ハチマキIV
|
30000
|
5 AP: Recovers 5% of stamina when damaged.
|
Eagle Eye I
|
イーグルアイI
|
1000
|
5 AP: Reduces speed of surrounding enemies. (Area: Small)
|
Eagle Eye II
|
イーグルアイII
|
5000
|
6 AP: Reduces speed of surrounding enemies. (Area: Med)
|
Eagle Eye III
|
イーグルアイIII
|
20000
|
7 AP: Reduces speed of surrounding enemies. (Area: Big)
|
Eagle Eye IV
|
イーグルアイIV
|
50000
|
8 AP: Reduces speed of surrounding enemies. (Area: Max)
|
Steel Ball
|
鉄球
|
50000
|
1 AP: Nullifies support character "Dora".
|
Mask of Eyes
|
マスクオブアイズ
|
7500
|
1 AP: Nullifies support character "Guruminz".
|
Elena's Pendant
|
エレナのペンダント
|
50000
|
1 AP: Nullifies support character "Elena".
|
Zeme's Reflector
|
ゼーメの神鏡
|
50000
|
1 AP: Nullifies support character "Ernst".
|
Dumpling
|
おだんご
|
5000
|
1 AP: Reduces damage from falling, danger zones, and damaging objects.
|
Eye of Fact
|
ファクトの眼
|
10000
|
3 AP: Damage taken increases by 1.5x, but damage dealt increases by 1.25x.
|
Kit-nifficent Cos
|
にゃんだふるコス
|
10000
|
5 AP: Moe cosplay set. Even if you are attacked, the enemy's EXTRA gauge will not charge.
|
Spear of The Way
|
方術使いの槍
|
100000
|
6 AP: Won't be knocked back when using skills.
|
Cleria Ring
|
クレリアの指輪
|
50000
|
7 AP: Chance to nullify damage.
|
Hermit's Stone
|
隠者の方石
|
10000
|
1 AP: After death, you will be able to move in spirit form.
|
Adventure Journal
|
冒険日記
|
750000
|
1 AP: A portion of gained EXP is divided randomly to everyone. Larger effect with higher BP.
|
Pipiro's Cap
|
ピピロの帽子
|
300000
|
1 AP: Converts acquired EXP into Mona points.
|
Pockle's Tail
|
ポックルの尻尾
|
500000
|
1 AP: Converts acquired Mona points into EXP.
|