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The following table is a list of the accessories in Alternative Saga as they are displayed in the Mona shop (アクセサリ). Keep in mind more accessories are unlocked as you raise your shop level, so if you can't find a certain accessory in-game, try spending more mona points

Mona portrait

Mona, the incredibly adorable shopkeeper.




Update:

Level 20 accessories added! List complete! (Total: 199 + 17 gems)









English Name

Japanese Name

Cost

Description

Ring HP Ring I HPリングI 250 1 AP: Increases Max HP by 100.
Ring HP Ring II HPリングII 1000 2 AP: Increases Max HP by 300.
Ring HP Ring III HPリングIII 5000 3 AP: Increases Max HP by 700.
Ring HP Ring IV HPリングIV 15000 4 AP: Increases Max HP by 1500.
Ring Power Ring I パワーリングI 1000 2 AP: Increases attack power by 10.
Ring Power Ring II パワーリングII 5000 3 AP: Increases attack power by 30.
Ring Power Ring III パワーリングIII 20000 4 AP: Increases attack power by 50.
Ring Power Ring IV パワーリングIV 50000 5 AP: Increases attack power by 70.
Ring Mail Ring I メイルリングI 1000 2 AP: Increases defense by 10.
Ring Mail Ring II メイルリングII 5000 3 AP: Increases defense by 30.
Ring Mail Ring III メイルリングIII 20000 4 AP: Increases defense by 50.
Ring Mail Ring IV メイルリングIV 50000 5 AP: Increases defense by 70.
Ring Stamina Ring I スタミナリングI 1000 2 AP: Raises Stamina by 20%.
Ring Stamina Ring II スタミナリングII 5000 4 AP: Raises Stamina by 30%.
Ring Stamina Ring III スタミナリングIII 20000 6 AP: Raises Stamina by 40%.
Ring Stamina Ring IV スタミナリングIV 50000 8 AP: Raises Stamina by 50%.
Ring Break Ring I ブレイクリングI 250 2 AP: Raises Stamina damage against guarding enemies by 20%.
Ring Break Ring II ブレイクリングII 1000 3 AP: Raises Stamina damage against guarding enemies 30%.
Ring Break Ring III ブレイクリングIII 5000 4 AP: Raises Stamina damage against guarding enemies 40%.
Ring Break Ring IV ブレイクリングIV 15000 5 AP: Raises Stamina damage against guarding enemies 50%.
Ring Speed Ring I スピードリングI 1000 2 AP: Raises movement speed by 5%.
Ring Speed Ring II スピードリングII 5000 3 AP: Raises movement speed by 10%.
Ring Speed Ring III スピードリングIII 20000 4 AP: Raises movement speed by 15%.
Ring Speed Ring IV スピードリングIV 50000 5 AP: Raises movement speed by 20%.
Ring Dash Ring I ダッシュリングI 1000 2 AP: Raises dash and evasion speed by 5%.
Ring Dash Ring II ダッシュリングII 5000 3 AP: Raises dash and evasion speed by 10%.
Ring Dash Ring III ダッシュリングIII 20000 4 AP: Raises dash and evasion speed by 15%.
Ring Dash Ring IV ダッシュリングIV 50000 5 AP: Raises dash and evasion speed by 20%.
Ring Jump Ring I ジャンプリングI 200 2 AP: Raises jump height by 6%.
Ring Jump Ring II ジャンプリングII 750 3 AP: Raises jump height by 9%.
Ring Jump Ring III ジャンプリングIII 3500 4 AP: Raises jump height by 12%.
Ring Jump Ring IV ジャンプリングIV 10000 5 AP: Raises jump height by 15%.
Ring Evil Ring エビルリング 10000 3 AP: Raises all attributes, but will continuously place a status effect.
Earring Guard Earring I ガードピアスI 200 1 AP: Reduces Stamina use from guarding enemy attacks by 10%.
Earring Guard Earring II ガードピアスII 750 2 AP: Reduces Stamina use from guarding enemy attacks by 15%.
Earring Guard Earring III ガードピアスIII 3500 3 AP: Reduces Stamina use from guarding enemy attacks by 20%.
Earring Guard Earring IV ガードピアスIV 10000 4 AP: Reduces Stamina use from guarding enemy attacks by 25%.
Earring Dash Earring I ダッシュピアスI 200 1 AP: Reduces Stamina use from dashing and evading by 10%.
Earring Dash Earring II ダッシュピアスII 750 2 AP: Reduces Stamina use from dashing and evading by 15%.
Earring Dash Earring III ダッシュピアスIII 3500 3 AP: Reduces Stamina use from dashing and evading by 20%.
Earring Dash Earring IV ダッシュピアスIV 10000 4 AP: Reduces Stamina use from dashing and evading by 25%.
Earring Skill Earring I スキルピアスI 20000 6 AP: Reduces SP costs by 10%.
Earring Skill Earring II スキルピアスII 40000 9 AP: Reduces SP costs by 15%.
Earring Skill Earring III スキルピアスIII 75000 12 AP: Reduces SP costs by 20%.
Earring Skill Earring IV スキルピアスIV 100000 15 AP: Reduces SP costs by 25%.
Nail Drain Nail I ドレインネイルI 500 3 AP: Dealing damage recovers HP. (Effect: Small)
Nail Drain Nail II ドレインネイルII 2500 4 AP: Dealing damage recovers HP. (Effect: Med)
Nail Drain Nail III ドレインネイルIII 10000 5 AP: Dealing damage recovers HP. (Effect: Large)
Nail Drain Nail IV ドレインネイルIV 30000 6 AP: Dealing damage recovers HP. (Effect: Max)
Nail Break Nail I ブレイクネイルI 500 3 AP: Dealing damage restores stamina. (Effect: Small)
Nail Break Nail II ブレイクネイルII 2500 4 AP: Dealing damage restores stamina. (Effect: Med)
Nail Break Nail III ブレイクネイルIII 10000 5 AP: Dealing damage restores stamina. (Effect: Large)
Nail Break Nail IV ブレイクネイルIV 30000 6 AP: Dealing damage restores stamina. (Effect: Max)
Sword White Sword of Determination I 決死の白太刀I 200 3 AP: Attack is raised as HP is reduced. Max 1.1x
Sword White Sword of Determination II 決死の白太刀II 750 5 AP: Attack is raised as HP is reduced. Max 1.15x
Sword White Sword of Determination III 決死の白太刀III 3500 7 AP: Attack is raised as HP is reduced. Max 1.2x
Sword White Sword of Determination IV 決死の白太刀IV 10000 9 AP: Attack is raised as HP is reduced. Max 1.25x
Sword Black Sword of Determination I 決死の黒太刀I 200 1 AP: Stamina gauge is increased as HP is reduced. Max 1.1x
Sword Black Sword of Determination II 決死の黒太刀II 750 2 AP: Stamina gauge is increased as HP is reduced. Max 1.15x
Sword Black Sword of Determination III 決死の黒太刀III 3500 3 AP: Stamina gauge is increased as HP is reduced. Max 1.2x
Sword Black Sword of Determination IV 決死の黒太刀IV 10000 4 AP: Stamina gauge is increased as HP is reduced. Max 1.25x
Blade Blade of Poison I 猛毒の刃I 150 1 AP: 2% chance to give an attacked enemy Poison.
Blade Blade of Poison II 猛毒の刃II 500 2 AP: 4% chance to give an attacked enemy Poison.
Blade Blade of Poison III 猛毒の刃III 2000 3 AP: 6% chance to give an attacked enemy Poison.
Blade Blade of Poison IV 猛毒の刃IV 7500 4 AP: 8% chance to give an attacked enemy Poison.
Blade Blade of Burning I 灼熱の刃I 500 3 AP: 2% chance to give an attacked enemy Flame.
Blade Blade of Burning II 灼熱の刃II 2500 4 AP: 4% chance to give an attacked enemy Flame.
Blade Blade of Burning III 灼熱の刃III 10000 5 AP: 6% chance to give an attacked enemy Flame.
Blade Blade of Burning IV 灼熱の刃IV 30000 6 AP: 8% chance to give an attacked enemy Flame.
Blade Blade of Frost I

氷霧の刃I

500 6 AP: 2% chance to give an attacked enemy Freeze.
Blade Blade of Frost II 氷霧の刃II 2500 7 AP: 4% chance to give an attacked enemy Freeze.
Blade Blade of Frost III 氷霧の刃III 10000 8 AP: 6% chance to give an attacked enemy Freeze.
Blade Blade of Frost IV 氷霧の刃IV 30000 9 AP: 8% chance to give an attacked enemy Freeze.
Blade Blade of Petrify I 石化の刃I 500 6 AP: 2% chance to give an attacked enemy Petrify.
Blade Blade of Petrify II 石化の刃II 2500 7 AP: 4% chance to give an attacked enemy Petrify.
Blade Blade of Petrify III 石化の刃III 10000 8 AP: 6% chance to give an attacked enemy Petrify.
Blade Blade of Petrify IV 石化の刃IV 30000 9 AP: 8% chance to give an attacked enemy Petrify.
Blade Blade of Chaos I 混迷の刃I 150 2 AP: 2% chance to give an attacked enemy Confuse.
Blade Blade of Chaos II 混迷の刃II 500 3 AP: 4% chance to give an attacked enemy Confuse.
Blade Blade of Chaos III 混迷の刃III 2000 4 AP: 6% chance to give an attacked enemy Confuse.
Blade Blade of Chaos IV 混迷の刃IV 7500 5 AP: 8% chance to give an attacked enemy Confuse.
Blade Blade of Gravity I 重圧の刃I 500 5 AP: 2% chance to give an attacked enemy Heavy.
Blade Blade of Gravity II 重圧の刃II 2500 6 AP: 4% chance to give an attacked enemy Heavy.
Blade Blade of Gravity III 重圧の刃III 10000 7 AP: 6% chance to give an attacked enemy Heavy.
Blade Blade of Gravity IV 重圧の刃IV 30000 8 AP: 8% chance to give an attacked enemy Heavy.
Blade Blade of Suppression I 封殺の刃I 500 4 AP: 2% chance to give an attacked enemy Paralyze.
Blade Blade of Suppression II 封殺の刃II 2500 5 AP: 4% chance to give an attacked enemy Paralyze.
Blade Blade of Suppression III 封殺の刃III 10000 6 AP: 6% chance to give an attacked enemy Paralyze.
Blade Blade of Suppression IV 封殺の刃IV 30000 8 AP: 8% chance to give an attacked enemy Paralyze.
Necklace Whitesnake Necklace 白蛇のネックレス 500 1 AP: 100% defense against Poison status. Increases defense by 5.
Necklace Redscale Necklace 赤鱗のネックレス 500 1 AP: 100% defense against Flame status.
Necklace Icebreaker Necklace 砕氷のネックレス 500 1 AP: 100% defense against Freeze status.
Necklace Goldsnake Necklace 金蛇のネックレス 500 1 AP: 100% defense against Petrify status.
Necklace Stoic Necklace 静寂のネックレス 500 1 AP: 100% defense against Confuse status.
Necklace Bluesky Necklace 蒼空のネックレス 500 1 AP: 100% defense against Heavy status.
Necklace Monk's Necklace 法師のネックレス 500 1 AP: 100% defense against Paralyze status.
Necklace Stalwart Necklace 堅守のネックレス 500 1 AP: 100% defense against DEF Down status. Increases defense by 5.
Necklace Grahl Locket グラールロケット 50000 8 AP: 100% defense against all status effects.
Crown Silver Crown シルバークラウン 7500 1 AP: Begin battle with SP at max.
Crown Gold Crown I ゴールドクラウンI 1000 3 AP: Begin battle with the EXTRA gauge charged to 25%.
Crown Gold Crown II ゴールドクラウンII 5000 6 AP: Begin battle with the EXTRA gauge charged to 50%.
Crown Gold Crown III ゴールドクラウンIII 20000 9 AP: Begin battle with the EXTRA gauge charged to 75%.
Crown Gold Crown IV ゴールドクラウンIV 50000 12 AP: Begin battle with the EXTRA gauge charged to MAX.
Crown Platinum Crown プラチナクラウン 10000 1 AP: Ignore all attacks for the first 10 seconds of battle.
Bracer Purifying Bracer 浄化の小手 25000 1 AP: Recover all status effects on a successful Flash Guard.
Bracer Strategy Bracer 戦技の小手 15000 2 AP: Recover SP slightly on a successful Flash Guard.
Bracer Technique Bracer 極技の小手 20000 3 AP: Charge EXTRA gauge slightly on a successful Flash Guard.
Bracer Blessed Bracer I 祝福の小手I 250 2 AP: Recover 0.4% max HP on a successful Flash Guard.
Bracer Blessed Bracer II 祝福の小手II 1000 3 AP: Recover 0.6% max HP on a successful Flash Guard.
Bracer Blessed Bracer III 祝福の小手III 5000 4 AP: Recover 0.8% max HP on a successful Flash Guard.
Bracer Blessed Bracer IV 祝福の小手IV 15000 5 AP: Recover 1% max HP on a successful Flash Guard.
Bracer Deadly Bracer I 必殺の小手I 250 3 AP: Critical hit time extended after a successful Flash Guard by 1.25x.
Bracer Deadly Bracer II 必殺の小手II 1000 4 AP: Critical hit time extended after a successful Flash Guard by 1.5x.
Bracer Deadly Bracer III 必殺の小手III 5000 5 AP: Critical hit time extended after a successful Flash Guard by 1.75x.
Bracer Deadly Bracer IV 必殺の小手IV 15000 6 AP: Critical hit time extended after a successful Flash Guard by 2x.
Bracer Warp Bracer I 瞬動の小手I 1000 5 AP: All movement speed increased after a successful Flash Guard (Effect: Small)
Bracer Warp Bracer II 瞬動の小手II 5000 6 AP: All movement speed increased after a successful Flash Guard (Effect: Med)
Bracer Warp Bracer III 瞬動の小手III 20000 7 AP: All movement speed increased after a successful Flash Guard (Effect: Big)
Bracer Warp Bracer IV 瞬動の小手IV 50000 8 AP: All movement speed increased after a successful Flash Guard (Effect: Max)
Mallet Mallet of Strategy 戦技の小槌 10000 1 AP: Increases SP slightly when breakable objects are destroyed.
Mallet Mallet of Technique 極技の小槌 10000 2 AP: Charges EXTRA gauge slightly when breakable objects are destroyed.
Orb Blessed Orb I 祝福のオーブI 10000 4 AP: Gradually restores HP. (Effect: Small)
Orb Blessed Orb II 祝福のオーブII 25000 6 AP: Gradually restores HP. (Effect: Med)
Orb Blessed Orb III 祝福のオーブIII 50000 8 AP: Gradually restores HP. (Effect: Big)
Orb Blessed Orb IV 祝福のオーブIV 75000 10 AP: Gradually restores HP. (Effect: Max)
Orb Strategy Orb I 戦技のオーブI 500 4 AP: Gain SP while moving. (Effect: Small)
Orb Strategy Orb II 戦技のオーブII 2500 6 AP: Gain SP while moving. (Effect: Med)
Orb Strategy Orb III 戦技のオーブIII 10000 8 AP: Gain SP while moving. (Effect: Big)
Orb Strategy Orb IV 戦技のオーブIV 30000 10 AP: Gain SP while moving. (Effect: Max)
Scroll Deadly Scroll I 必殺の書I 250 2 AP: 2% chance to gain a critical hit.
Scroll Deadly Scroll II 必殺の書II 1000 3 AP: 3% chance to gain a critical hit.
Scroll Deadly Scroll III 必殺の書III 5000 4 AP: 4% chance to gain a critical hit.
Scroll Deadly Scroll IV 必殺の書IV 15000 5 AP: 5% chance to gain a critical hit.
Scroll Strategy Scroll I 戦技の書I 1000 2 AP: Increases SP gained from attacking by 4%.
Scroll Strategy Scroll II 戦技の書II 5000 3 AP: Increases SP gained from attacking by 6%.
Scroll Strategy Scroll III 戦技の書III 20000 4 AP: Increases SP gained from attacking by 8%.
Scroll Strategy Scroll IV 戦技の書IV 50000 5 AP: Increases SP gained from attacking by 10%.
Scroll Technique Scroll I 極技の書I 1000 2 AP: Increases EXTRA gauge charged from skills by 4%.
Scroll Technique Scroll II 極技の書II 5000 3 AP: Increases EXTRA gauge charged from skills by 6%.
Scroll Technique Scroll III 極技の書III 20000 4 AP: Increases EXTRA gauge charged from skills by 8%.
Scroll Technique Scroll IV 極技の書IV 50000 5 AP: Increases EXTRA gauge charged from skills by 10%.
Book Technique Book of Enlightenment 極技の開眼書 25000 4 AP: Damage dealt by EXTRA skills is increased.
Book Defense Book of Enlightenment 堅守の開眼書 75000 7 AP: Flash guard time window is extended.
Book Support Book of Enlightenment 支援の開眼書 50000 12 AP: Allows the calling of support characters twice per battle.
Medallion Uppercut Medallion 昇打のメダリオン 25000 1 AP: Enemies will now be launched in the air.
Medallion Technique Medallion 極技のメダリオン 20000 4 AP: Allows activation of EXTRA skill in midair.
Medallion Leap Medallion 跳躍のメダリオン 50000 6 AP: Allows double-jump.
Medallion Flight Medallion 飛行のメダリオン 25000 7 AP: Allows double air dash.
Mask Bandit's Mask I 怪盗の仮面I 10000 1 AP: Increases acquired Mona points by 25%.
Mask Bandit's Mask II 怪盗の仮面II 25000 2 AP: Increases acquired Mona points by 50%.
Mask Bandit's Mask III 怪盗の仮面III 50000 3 AP: Increases acquired Mona points by 75%.
Mask Bandit's Mask IV 怪盗の仮面III 80000 4 AP: Increases acquired Mona points by 100%.
Mask Jester's Mask I 道化の仮面I 10000 1 AP: Increases acquired experience points by 25%.
Mask Jester's Mask II 道化の仮面II 25000 2 AP: Increases acquired experience points by 50%.
Mask Jester's Mask III 道化の仮面III 50000 3 AP: Increases acquired experience points by 75%.
Mask Jester's Mask IV 道化の仮面IV 80000 4 AP: Increases acquired experience points by 100%.
Doll Malice Muppet 怨念マペット 10000 2 AP: After death, deals 5% of their max HP to each enemy.
Doll Stimulant Muppet 覚醒マペット 100000 1 AP: If your HP is reduced to zero, you instead recover at 1 HP and are invincible for a moment.
Doll Scape Muppet I 身代わりマペットI 20000 4 AP: On death, you are resurrected with 6% HP.
Doll Scape Muppet II 身代わりマペットII 40000 6 AP: On death, you are resurrected with 9% HP.
Doll Scape Muppet III 身代わりマペットIII 75000 8 AP: On death, you are resurrected with 12% HP.
Doll Scape Muppet IV 身代わりマペットIV 120000 10 AP: On death, you are resurrected with 15% HP.
Doll Knight Doll 人形の騎士 10000 1 AP: After defeating an enemy, their muppet effect will not activate.
Charm Charm of Unmoving 不動の御守 50000 2 AP: Reduces HP cost of energy burst by 50%.
Charm Charm of Heavy Blade 重剣の御守 50000 5 AP: Gain 50% SP when using energy burst.
Charm Charm of Silver Flash 銀閃の御守 20000 6 AP: Allows air-dashing during energy burst.
Fragrance Burning Fragrance I 熱烈フレグランスI 5000 3 AP: Men only. Slowly reduces SP of surrounding female characters. (Range: Small)
Fragrance Burning Fragrance II 熱烈フレグランスII 10000 4 AP: Men only. Slowly reduces SP of surrounding female characters. (Range: Med)
Fragrance Burning Fragrance III 熱烈フレグランスIII 30000 5 AP: Men only. Slowly reduces SP of surrounding female characters. (Range: Big)
Fragrance Burning Fragrance IV 熱烈フレグランスIV 70000 6 AP: Men only. Slowly reduces SP of surrounding female characters. (Range: Max)

Fragrance Jenice Color

ジェニスカラー 10000 5 AP: Men only. Raises attack and defense. (+40 each)
Fragrance Spiral Stance 螺旋の構え 50000 6 AP: Men only. Skill power will increase as long as skills are not being used.
Perfume Sexy Perfume I お色気パフュームI 5000 2 AP: Women only. Lowers defense of surrounding male characters. (Range: Small)
Perfume Sexy Perfume II お色気パフュームII 10000 3 AP: Women only. Lowers defense of surrounding male characters. (Range: Med)
Perfume Sexy Perfume III お色気パフュームIII 30000 4 AP: Women only. Lowers defense of surrounding male characters. (Range: Large)
Perfume Sexy Perfume IV お色気パフュームIV 70000 5 AP: Women only. Lowers defense of surrounding male characters. (Range: Max)
Perfume Jenice Pleather ジェニスプレザー 20000 5 AP: Women only. Increases movement and dash/evasion speed.
Perfume Void Stance 無の構え 30000 6 AP: Women only. Charge attack power is increased by how long the button is held.
Jewel Alexandrite アレキサンドライト - 1 AP: For Adol. EXTRA skill can now be charged to two times. (Obtained at Adol L99)
Jewel Tourmaline トルマリン - 1 AP: For Dogi. EXTRA skill can now be charged to two times. (Obtained at Dogi L99)
Jewel Black Onyx ブラックオニキス - 1 AP: For Geis. EXTRA skill can now be charged to two times. (Obtained at Geis L99)
Jewel Sapphire サファイア - 1 AP: For Aisha. EXTRA skill can now be charged to two times. (Obtained at Aisha L99)
Jewel Topaz トパーズ - 1 AP: For Elk. EXTRA skill can now be charged to two times. (Obtained at Elk L99)
Jewel Ruby ルビー - 1 AP: For Crshe. EXTRA skill can now be charged to two times. (Obtained at Crshe L99)
Jewel Emerald エメラルド - 1 AP: For Mishera. EXTRA skill can now be charged to two times. (Obtained at Mishera L99)
Jewel Amethyst アメジスト - 1 AP: For Chester. EXTRA skill can now be charged to two times. (Obtained at Chester L99)
Jewel Sunstone サンストーン - 1 AP: For Estelle. EXTRA skill can now be charged to two times. (Obtained at Estelle L99)
Jewel Moonstone ムーンストーン - 1 AP: For Joshua. EXTRA skill can now be charged to two times. (Obtained at Joshua L99)
Jewel Aquamarine アクアマリン - 1 AP: For Klose. EXTRA skill can now be charged to two times. (Obtained at Klose L99)
Jewel Malachite マラカイト - 1 AP: For Olivier. EXTRA skill can now be charged to two times. (Obtained at Olivier L99)
Jewel Garnet ガーネット - 1 AP: For Tita. EXTRA skill can now be charged to two times. (Obtained at Tita L99)
Jewel Carnelian カーネリアン - 1 AP: For Agate. EXTRA skill can now be charged to two times. (Obtained at Agate L99)
Jewel Obsidian オブジディアン - 1 AP: For Renne. EXTRA skill can now be charged to two times. (Obtained at Renne L99)
Jewel Diamond ダイヤモンド - 1 AP: For Loewe. EXTRA skill can now be charged to two times. (Obtained at Loewe L99)
Jewel Opal オパール - 1 AP: For Lloyd. EXTRA skill can now be charged to two times. (Obtained at Lloyd L99)
Special Fighter's Headband I 闘魂ハチマキI 500 2 AP: Recovers 2% of stamina when damaged.
Special Fighter's Headband II 闘魂ハチマキII 2500 3 AP: Recovers 3% of stamina when damaged.
Special Fighter's Headband III 闘魂ハチマキIII 10000 4 AP: Recovers 4% of stamina when damaged.
Special Fighter's Headband IV 闘魂ハチマキIV 30000 5 AP: Recovers 5% of stamina when damaged.
Special Eagle Eye I イーグルアイI 1000 5 AP: Reduces speed of surrounding enemies. (Area: Small)
Special Eagle Eye II イーグルアイII 5000 6 AP: Reduces speed of surrounding enemies. (Area: Med)
Special Eagle Eye III イーグルアイIII 20000 7 AP: Reduces speed of surrounding enemies. (Area: Big)
Special Eagle Eye IV イーグルアイIV 50000 8 AP: Reduces speed of surrounding enemies. (Area: Max)
Special Steel Ball 鉄球 50000 1 AP: Nullifies support character "Dora".
Special Mask of Eyes マスクオブアイズ 7500 1 AP: Nullifies support character "Guruminz".
Special Elena's Pendant エレナのペンダント 50000 1 AP: Nullifies support character "Elena".
Special Zeme's Reflector ゼーメの神鏡 50000 1 AP: Nullifies support character "Ernst".
Special Dumpling おだんご 5000 1 AP: Reduces damage from falling, danger zones, and damaging objects.
Special Eye of Fact ファクトの眼 10000 3 AP: Damage taken increases by 1.5x, but damage dealt increases by 1.25x.
Special Kit-nifficent Cos にゃんだふるコス 10000 5 AP: Moe cosplay set. Even if you are attacked, the enemy's EXTRA gauge will not charge.
Special Spear of The Way 方術使いの槍 100000 6 AP: Won't be knocked back when using skills.
Special Cleria Ring クレリアの指輪 50000 7 AP: Chance to nullify damage.
Special Hermit's Stone 隠者の方石 10000 1 AP: After death, you will be able to move in spirit form.
Special Adventure Journal 冒険日記 750000 1 AP: A portion of gained EXP is divided randomly to everyone. Larger effect with higher BP.
Special Pipiro's Cap ピピロの帽子 300000 1 AP: Converts acquired EXP into Mona points.
Special Pockle's Tail ポックルの尻尾 500000 1 AP: Converts acquired Mona points into EXP.

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